Default editor shortcuts

Many of Godot Editor functions can be executed with keyboard shortcuts. This page lists functions which have associated shortcuts by default, but many others are available for customization in editor settings as well. To change keys associated with these and other actions navigate to Editor -> Editor Settings -> Shortcuts.

While some actions are universal, a lot of shortcuts are specific to individual tools. For this reason it is possible for some key combinations to be assigned to more than one function. The correct action will be performed depending on the context.

Note

While Windows and Linux builds of the editor share most of the default settings, some shortcuts may differ for macOS version. This is done for better integration of the editor into macOS ecosystem. Users fluent with standard shortcuts on that OS should find Godot Editor's default key mapping intuitive.

General Editor Actions

Action name

Windows, Linux

macOS

Editor setting

Open 2D Editor

Ctrl + F1

Alt + 1

editor/editor_2d

Open 3D Editor

Ctrl + F2

Alt + 2

editor/editor_3d

Open Script Editor

Ctrl + F3

Alt + 3

editor/editor_script

Search Help

F1

Alt + Space

editor/editor_help

Distraction Free Mode

Ctrl + Shift + F11

Cmd + Ctrl + D

editor/distraction_free_mode

Next tab

Ctrl + Tab

Cmd + Tab

editor/next_tab

Previous tab

Ctrl + Shift + Tab

Cmd + Shift + Tab

editor/prev_tab

Filter Files

Ctrl + Alt + P

Cmd + Alt + P

editor/filter_files

Open Scene

Ctrl + O

Cmd + O

editor/open_scene

Close Scene

Ctrl + Shift + W

Cmd + Shift + W

editor/close_scene

Reopen Closed Scene

Ctrl + Shift + T

Cmd + Shift + T

editor/reopen_closed_scene

Save Scene

Ctrl + S

Cmd + S

editor/save_scene

Save Scene As

Ctrl + Shift + S

Cmd + Shift + S

editor/save_scene_as

Save All Scenes

Ctrl + Shift + Alt + S

Cmd + Shift + Alt + S

editor/save_all_scenes

Quick Open

Shift + Alt + O

Shift + Alt + O

editor/quick_open

Quick Open Scene

Ctrl +