VisualShaderNodeTransformParameter¶
Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object
A Transform3D parameter for use within the visual shader graph.
Description¶
Translated to uniform mat4
in the shader language.
Properties¶
|
||
|
Property Descriptions¶
Transform3D default_value = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
void set_default_value ( Transform3D value )
Transform3D get_default_value ( )
A default value to be assigned within the shader.
bool default_value_enabled = false
Enables usage of the default_value.