Texture2D¶
Inherits: Texture < Resource < RefCounted < Object
Inherited By: AnimatedTexture, AtlasTexture, CameraTexture, CanvasTexture, CompressedTexture2D, CurveTexture, CurveXYZTexture, GradientTexture1D, GradientTexture2D, ImageTexture, MeshTexture, NoiseTexture2D, PlaceholderTexture2D, PortableCompressedTexture2D, Texture2DRD, ViewportTexture
Texture for 2D and 3D.
Description¶
A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D Sprite2D or GUI Control.
Textures are often created by loading them from a file. See @GDScript.load.
Texture2D is a base for other resources. It cannot be used directly.
Note: The maximum texture size is 16384×16384 pixels due to graphics hardware limitations. Larger textures may fail to import.
Methods¶
void |
_draw ( RID to_canvas_item, Vector2 pos, Color modulate, bool transpose ) virtual const |
void |
_draw_rect ( RID to_canvas_item, Rect2 rect, bool tile, Color modulate, bool transpose ) virtual const |
void |
_draw_rect_region ( RID to_canvas_item, Rect2 rect, Rect2 src_rect, Color modulate, bool transpose, bool clip_uv ) virtual const |
_get_height ( ) virtual const |
|
_get_width ( ) virtual const |
|
_has_alpha ( ) virtual const |
|
_is_pixel_opaque ( int x, int y ) virtual const |
|
create_placeholder ( ) const |
|
void |
draw ( RID canvas_item, Vector2 position, Color modulate=Color(1, 1, 1, 1), bool transpose=false ) const |
void |
draw_rect ( RID canvas_item, Rect2 rect, bool tile, Color modulate=Color(1, 1, 1, 1), bool transpose=false ) const |
void |
draw_rect_region ( RID canvas_item, Rect2 rect, Rect2 src_rect, Color modulate=Color(1, 1, 1, 1), bool transpose=false, bool clip_uv=true ) const |
get_height ( ) const |
|
get_image ( ) const |
|
get_size ( ) const |
|
get_width ( ) const |
|
has_alpha ( ) const |
Method Descriptions¶
void _draw ( RID to_canvas_item, Vector2 pos, Color modulate, bool transpose ) virtual const
Called when the entire Texture2D is requested to be drawn over a CanvasItem, with the top-left offset specified in pos
. modulate
specifies a multiplier for the colors being drawn, while transpose
spe