RDTextureFormat¶
Inherits: RefCounted < Object
Texture format (used by RenderingDevice).
Description¶
This object is used by RenderingDevice.
Properties¶
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BitField<TextureUsageBits> |
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Methods¶
void |
add_shareable_format ( DataFormat format ) |
void |
remove_shareable_format ( DataFormat format ) |
Property Descriptions¶
int array_layers = 1
The number of layers in the texture. Only relevant for 2D texture arrays.
int depth = 1
The texture's depth (in pixels). This is always 1
for 2D textures.
DataFormat format = 8
void set_format ( DataFormat value )
DataFormat get_format ( )
The texture's pixel data format.
int height = 1
The texture's height (in pixels).
int mipmaps = 1
The number of mipmaps available in the texture.
TextureSamples samples = 0
void set_samples ( TextureSamples value )
TextureSamples get_samples ( )
The number of samples used when sampling the texture.
TextureType texture_type = 1
void set_texture_type ( TextureType value )
TextureType get_texture_type ( )
The texture type.
BitField<TextureUsageBits> usage_bits = 0
void set_usage_bits ( BitField<TextureUsageBits> value )
BitField<TextureUsageBits> get_usage_bits ( )
The texture's usage bits, which determine what can be done using the texture.
int width = 1
The texture's width (in pixels).
Method Descriptions¶
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!