PopupMenuΒΆ
Inherits: Popup < Window < Viewport < Node < Object
A modal window used to display a list of options.
DescriptionΒΆ
PopupMenu is a modal window used to display a list of options. Useful for toolbars and context menus.
The size of a PopupMenu can be limited by using Window.max_size. If the height of the list of items is larger than the maximum height of the PopupMenu, a ScrollContainer within the popup will allow the user to scroll the contents. If no maximum size is set, or if it is set to 0
, the PopupMenu height will be limited by its parent rect.
All set_*
methods allow negative item indices, i.e. -1
to access the last item, -2
to select the second-to-last item, and so on.
Incremental search: Like ItemList and Tree, PopupMenu supports searching within the list while the control is focused. Press a key that matches the first letter of an item's name to select the first item starting with the given letter. After that point, there are two ways to perform incremental search: 1) Press the same key again before the timeout duration to select the next item starting with the same letter. 2) Press letter keys that match the rest of the word before the timeout duration to match to select the item in question directly. Both of these actions will be reset to the beginning of the list if the timeout duration has passed since the last keystroke was registered. You can adjust the timeout duration by changing ProjectSettings.gui/timers/incremental_search_max_interval_msec.
Note: The ID values used for items are limited to 32 bits, not full 64 bits of int. This has a range of -2^32
to 2^32 - 1
, i.e. -2147483648
to 2147483647
.
PropertiesΒΆ
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MethodsΒΆ
activate_item_by_event ( InputEvent event, bool for_global_only=false ) |
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void |
add_check_item ( String label, int id=-1, Key accel=0 ) |
void |
add_check_shortcut ( Shortcut shortcut, int id=-1, bool global=false ) |
void |
add_icon_check_item ( Texture2D texture, String label, int id=-1, Key accel=0 ) |
void |
add_icon_check_shortcut ( Texture2D texture, Shortcut shortcut, int id=-1, bool global=false ) |
void |
add_icon_item ( Texture2D texture, String label, int id=-1, Key accel=0 ) |
void |
add_icon_radio_check_item ( Texture2D texture, String label, int id=-1, Key accel=0 ) |
void |
add_icon_radio_check_shortcut ( Texture2D texture, Shortcut shortcut, int id=-1, bool global=false ) |
void |
add_icon_shortcut ( Texture2D texture, Shortcut shortcut, int id=-1, bool global=false, bool allow_echo=false ) |
void |
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void |
add_multistate_item ( String label, int max_states, int default_state=0, int id=-1, Key accel=0 ) |
void |
add_radio_check_item ( String label, int id=-1, Key accel=0 ) |
void |
add_radio_check_shortcut ( Shortcut shortcut, int id=-1, bool global=false ) |
void |
add_separator ( String label="", int id=-1 ) |
void |
add_shortcut ( Shortcut shortcut, int id=-1, bool global=false, bool allow_echo=false ) |
void |
add_submenu_item ( String label, String submenu, int id=-1 ) |
void |
clear ( ) |
get_focused_item ( ) const |
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get_item_accelerator ( int index ) const |
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get_item_icon ( int index ) const |
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get_item_icon_max_width ( int index ) const |
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get_item_icon_modulate ( int index ) const |
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get_item_id ( int index ) const |
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get_item_indent ( int index ) const |
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get_item_index ( int id ) const |
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get_item_language ( int index ) const |
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get_item_metadata ( int index ) const |
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get_item_shortcut ( int index ) const |
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get_item_submenu ( int index ) const |
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get_item_text ( int index ) const |
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get_item_text_direction ( int index ) const |
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get_item_tooltip ( int index ) const |
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is_item_checkable ( int index ) const |
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is_item_checked ( int index ) const |
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is_item_disabled ( int index ) const |
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is_item_radio_checkable ( int index ) const |
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is_item_separator ( int index ) const |
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is_item_shortcut_disabled ( int index ) const |
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void |
remove_item ( int index ) |
void |
scroll_to_item ( int index ) |
void |
set_focused_item ( int index ) |
void |
set_item_accelerator ( int index, Key accel ) |
void |
set_item_as_checkable ( int index, bool enable ) |
void |
set_item_as_radio_checkable ( int index, bool enable ) |
void |
set_item_as_separator ( int index, bool enable ) |
void |
set_item_checked ( int index, bool checked ) |
void |
set_item_disabled ( int index, bool disabled ) |
void |
set_item_icon ( int index, Texture2D icon ) |
void |
set_item_icon_max_width ( int index, int width ) |
void |
set_item_icon_modulate ( int index, Color modulate ) |
void |
set_item_id ( int index, int id ) |
void |
set_item_indent ( int index, int indent ) |
void |
set_item_language ( int index, String language ) |
void |
set_item_metadata ( int index, Variant metadata ) |
void |
set_item_multistate ( int index, int state ) |
void |
set_item_shortcut ( int index, Shortcut shortcut, bool global=false ) |
void |
set_item_shortcut_disabled ( int index, bool disabled ) |
void |
set_item_submenu ( int index, String submenu ) |
void |
set_item_text ( int index, String text ) |
void |
set_item_text_direction ( int index, TextDirection direction ) |
void |
set_item_tooltip ( int index, String tooltip ) |
void |
toggle_item_checked ( int index ) |
void |
toggle_item_multistate ( int index ) |
Theme PropertiesΒΆ
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SignalsΒΆ
id_focused ( int id )
Emitted when the user navigated to an item of some id
using the ProjectSettings.input/ui_up or ProjectSettings.input/ui_down input action.
id_pressed ( int id )
Emitted when an item of some id
is pressed or its accelerator is activated.
Note: If id
is negative (either explicitly or due to overflow), this will return the corresponding index instead.
index_pressed ( int index )
Emitted when an item of some index
is pressed or its accelerator is activated.
menu_changed ( )
Emitted when any item is added, modified or removed.
Property DescriptionsΒΆ
bool allow_search = true
If true
, allows navigating PopupMenu with letter keys.
bool hide_on_checkable_item_selection = true
void set_hide_on_checkable_item_selection ( bool value )
bool is_hide_on_checkable_item_selection ( )
If true
, hides the PopupMenu when a checkbox or radio button is selected.
bool hide_on_item_selection = true
If true
, hides the PopupMenu when an item is selected.
bool hide_on_state_item_selection = false
If true
, hides the PopupMenu when a state item is selected.
int item_count = 0
The number of items currently in the list.
float submenu_popup_delay = 0.3
Sets the delay time in seconds for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item.
Method DescriptionsΒΆ
bool activate_item_by_event ( InputEvent event, bool for_global_only=false )
Checks the provided event
against the PopupMenu's shortcuts and accelerators, and activates the first item with matching events. If for_global_only
is true
, only shortcuts and accelerators with global
set to true
will be called.
Returns true
if an item was successfully activated.
Note: Certain Controls, such as MenuButton, will call this method automatically.
void add_check_item ( String label, int id=-1, Key accel=0 )
Adds a new checkable item with text label
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided, then the default value of 0 (corresponding to @GlobalScope.KEY_NONE) will be assigned to the item (which means it won't have any accelerator). See get_item_accelerator for more info on accelerators.
Note: Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
void add_check_shortcut ( Shortcut shortcut, int id=-1, bool global=false )
Adds a new checkable item and assigns the specified Shortcut to it. Sets the label of the checkbox to the Shortcut's name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Note: Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
void add_icon_check_item ( Texture2D texture, String label, int id=-1, Key accel=0 )
Adds a new checkable item with text label
and icon texture
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided, then the default value of 0 (corresponding to @GlobalScope.KEY_NONE) will be assigned to the item (which means it won't have any accelerator). See get_item_accelerator for more info on accelerators.
Note: Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
void add_icon_check_shortcut ( Texture2D texture, Shortcut shortcut, int id=-1, bool global=false )
Adds a new checkable item and assigns the specified Shortcut and icon texture
to it. Sets the label of the checkbox to the Shortcut's name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Note: Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
void add_icon_item ( Texture2D texture, String label, int id=-1, Key accel=0 )
Adds a new item with text label
and icon texture
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided, then the default value of 0 (corresponding to @GlobalScope.KEY_NONE) will be assigned to the item (which means it won't have any accelerator). See get_item_accelerator for more info on accelerators.
void add_icon_radio_check_item ( Texture2D texture, String label, int id=-1, Key accel=0 )
Same as add_icon_check_item, but uses a radio check button.
void add_icon_radio_check_shortcut ( Texture2D texture, Shortcut shortcut, int id=-1, bool global=false )
Same as add_icon_check_shortcut, but uses a radio check button.
void add_icon_shortcut ( Texture2D texture, Shortcut shortcut, int id=-1, bool global=false, bool allow_echo=false )
Adds a new item and assigns the specified Shortcut and icon texture
to it. Sets the label of the checkbox to the Shortcut's name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
If allow_echo
is true
, the shortcut can be activated with echo events.
void add_item ( String label, int id=-1, Key accel=0 )
Adds a new item with text label
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided, then the default value of 0 (corresponding to @GlobalScope.KEY_NONE) will be assigned to the item (which means it won't have any accelerator). See get_item_accelerator for more info on accelerators.
Note: The provided id
is used only in id_pressed and id_focused signals. It's not related to the index
arguments in e.g. set_item_checked.
void add_multistate_item ( String label, int max_states, int default_state=0, int id=-1, Key accel=0 )
Adds a new multistate item with text label
.
Contrarily to normal binary items, multistate items can have more than two states, as defined by max_states
. Each press or activate of the item will increase the state by one. The default value is defined by default_state
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided, then the default value of 0 (corresponding to @GlobalScope.KEY_NONE) will be assigned to the item (which means it won't have any accelerator). See get_item_accelerator for more info on accelerators.
void add_radio_check_item ( String label, int id=-1, Key accel=0 )
Adds a new radio check button with text label
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided, then the default value of 0 (corresponding to @GlobalScope.KEY_NONE) will be assigned to the item (which means it won't have any accelerator). See get_item_accelerator for more info on accelerators.
Note: Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
void add_radio_check_shortcut ( Shortcut shortcut, int id=-1, bool global=false )
Adds a new radio check button and assigns a Shortcut to it. Sets the label of the checkbox to the Shortcut's name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Note: Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
void add_separator ( String label="", int id=-1 )
Adds a separator between items. Separators also occupy an index, which you can set by using the id
parameter.
A label
can optionally be provided, which will appear at the center of the separator.
void add_shortcut ( Shortcut shortcut, int id=-1, bool global=false, bool allow_echo=false )
Adds a Shortcut.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
If allow_echo
is true
, the shortcut can be activated with echo events.
void add_submenu_item ( String label, String submenu, int id=-1 )
Adds an item that will act as a submenu of the parent PopupMenu node when clicked. The submenu
argument is the name of the child PopupMenu node that will be shown when the item is clicked.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
void clear ( )
Removes all items from the PopupMenu.
int get_focused_item ( ) const
Returns the index of the currently focused item. Returns -1
if no item is focused.
Key get_item_accelerator ( int index ) const
Returns the accelerator of the item at the given index
. An accelerator is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. The return value is an integer which is generally a combination of KeyModifierMasks and Keys using bitwise OR such as KEY_MASK_CTRL | KEY_A
(Ctrl + A). If no accelerator is defined for the specified index
, get_item_accelerator returns 0
(corresponding to @GlobalScope.KEY_NONE).
Texture2D get_item_icon ( int index ) const
Returns the icon of the item at the given index
.
int get_item_icon_max_width ( int index ) const
Returns the maximum allowed width of the icon for the item at the given index
.
Color get_item_icon_modulate ( int index ) const
Returns a Color modulating the item's icon at the given index
.
int get_item_id ( int index ) const
Returns the ID of the item at the given index
. id
can be manually assigned, while index can not.
int get_item_indent ( int index ) const
Returns the horizontal offset of the item at the given index
.
int get_item_index ( int id ) const
Returns the index of the item containing the specified id
. Index is automatically assigned to each item by the engine and can not be set manually.
String get_item_language ( int index ) const
Returns item's text language code.
Variant get_item_metadata ( int index ) const
Returns the metadata of the specified item, which might be of any type. You can set it with set_item_metadata, which provides a simple way of assigning context data to items.
Shortcut get_item_shortcut ( int index ) const
Returns the Shortcut associated with the item at the given index
.
String get_item_submenu ( int index ) const
Returns the submenu name of the item at the given index
. See add_submenu_item for more info on how to add a submenu.
String get_item_text ( int index ) const
Returns the text of the item at the given index
.
TextDirection get_item_text_direction ( int index ) const
Returns item's text base writing direction.
String get_item_tooltip ( int index ) const
Returns the tooltip associated with the item at the given index
.
bool is_item_checkable ( int index ) const
Returns true
if the item at the given index
is checkable in some way, i.e. if it has a checkbox or radio button.
Note: Checkable items just display a checkmark or radio button, but don't have any built-in checking behavior and must be checked/unchecked manually.
bool is_item_checked ( int index ) const
Returns true
if the item at the given index
is checked.
bool is_item_disabled ( int index ) const
Returns true
if the item at the given index
is disabled. When it is disabled it can't be selected, or its action invoked.
See set_item_disabled for more info on how to disable an item.
bool is_item_radio_checkable ( int index ) const
Returns true
if the item at the given index
has radio button-style checkability.
Note: This is purely cosmetic; you must add the logic for checking/unchecking items in radio groups.
bool is_item_separator ( int index ) const
Returns true
if the item is a separator. If it is, it will be displayed as a line. See add_separator for more info on how to add a separator.
bool is_item_shortcut_disabled ( int index ) const
Returns true
if the specified item's shortcut is disabled.
void remove_item ( int index )
Removes the item at the given index
from the menu.
Note: The indices of items after the removed item will be shifted by one.
void scroll_to_item ( int index )
Moves the scroll view to make the item at the given index
visible.
void set_focused_item ( int index )
Sets the currently focused item as the given index
.
Passing -1
as the index makes so that no item is focused.
void set_item_accelerator ( int index, Key accel )
Sets the accelerator of the item at the given index
. An accelerator is a keyboard shortcut that can be pressed to trigger the menu button even if it's not currently open. accel
is generally a combination of KeyModifierMasks and Keys using bitwise OR such as KEY_MASK_CTRL | KEY_A
(Ctrl + A).
void set_item_as_checkable ( int index, bool enable )
Sets whether the item at the given index
has a checkbox. If false
, sets the type of the item to plain text.
Note: Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually.
void set_item_as_radio_checkable ( int index, bool enable )
Sets the type of the item at the given index
to radio button. If false
, sets the type of the item to plain text.
void set_item_as_separator ( int index, bool enable )
Mark the item at the given index
as a separator, which means that it would be displayed as a line. If false
, sets the type of the item to plain text.
void set_item_checked ( int index, bool checked )
Sets the checkstate status of the item at the given index
.
void set_item_disabled ( int index, bool disabled )
Enables/disables the item at the given index
. When it is disabled, it can't be selected and its action can't be invoked.
void set_item_icon ( int index, Texture2D icon )
Replaces the Texture2D icon of the item at the given index
.
void set_item_icon_max_width ( int index, int width )
Sets the maximum allowed width of the icon for the item at the given index
. This limit is applied on top of the default size of the icon and on top of icon_max_width. The height is adjusted according to the icon's ratio.
void set_item_icon_modulate ( int index, Color modulate )
Sets a modulating Color of the item's icon at the given index
.
void set_item_id ( int index, int id )
Sets the id
of the item at the given index
.
The id
is used in id_pressed and id_focused signals.
void set_item_indent ( int index, int indent )
Sets the horizontal offset of the item at the given index
.
void set_item_language ( int index, String language )
Sets language code of item's text used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
void set_item_metadata ( int index, Variant metadata )
Sets the metadata of an item, which may be of any type. You can later get it with get_item_metadata, which provides a simple way of assigning context data to items.
void set_item_multistate ( int index, int state )
Sets the state of a multistate item. See add_multistate_item for details.
void set_item_shortcut ( int index, Shortcut shortcut, bool global=false )
Sets a Shortcut for the item at the given index
.
void set_item_shortcut_disabled ( int index, bool disabled )
Disables the Shortcut of the item at the given index
.
void set_item_submenu ( int index, String submenu )
Sets the submenu of the item at the given index
. The submenu is the name of a child PopupMenu node that would be shown when the item is clicked.
void set_item_text ( int index, String text )
Sets the text of the item at the given index
.
void set_item_text_direction ( int index, TextDirection direction )
Sets item's text base writing direction.
void set_item_tooltip ( int index, String tooltip )
Sets the String tooltip of the item at the given index
.
void toggle_item_checked ( int index )
Toggles the check state of the item at the given index
.
void toggle_item_multistate ( int index )
Cycle to the next state of a multistate item. See add_multistate_item for details.
Theme Property DescriptionsΒΆ
Color font_accelerator_color = Color(0.7, 0.7, 0.7, 0.8)
The text Color used for shortcuts and accelerators that show next to the menu item name when defined. See get_item_accelerator for more info on accelerators.
Color font_color = Color(0.875, 0.875, 0.875, 1)
The default text Color for menu items' names.
Color font_disabled_color = Color(0.4, 0.4, 0.4, 0.8)
Color used for disabled menu items' text.
Color font_hover_color = Color(0.875, 0.875, 0.875, 1)
Color used for the hovered text.
Color font_outline_color = Color(1, 1, 1, 1)
The tint of text outline of the menu item.
Color font_separator_color = Color(0.875, 0.875, 0.875, 1)
Color used for labeled separators' text. See add_separator.
Color font_separator_outline_color = Color(1, 1, 1, 1)
The tint of text outline of the labeled separator.
int h_separation = 4
The horizontal space between the item's elements.
int icon_max_width = 0
The maximum allowed width of the item's icon. This limit is applied on top of the default size of the icon, but before the value set with set_item_icon_max_width. The height is adjusted according to the icon's ratio.
int indent = 10
Width of the single indentation level.
int item_end_padding = 2
Horizontal padding to the right of the items (or left, in RTL layout).
int item_start_padding = 2
Horizontal padding to the left of the items (or right, in RTL layout).
int outline_size = 0
The size of the item text outline.
Note: If using a font with FontFile.multichannel_signed_distance_field enabled, its FontFile.msdf_pixel_range must be set to at least twice the value of outline_size for outline rendering to look correct. Otherwise, the outline may appear to be cut off earlier than intended.
int separator_outline_size = 0
The size of the labeled separator text outline.
int v_separation = 4
The vertical space between each menu item.
Font font
Font used for the menu items.
Font font_separator
Font used for the labeled separator.
int font_separator_size
Font size of the labeled separator.
int font_size
Font size of the menu items.
Texture2D checked
Texture2D icon for the checked checkbox items.
Texture2D checked_disabled
Texture2D icon for the checked checkbox items when they are disabled.
Texture2D radio_checked
Texture2D icon for the checked radio button items.
Texture2D radio_checked_disabled
Texture2D icon for the checked radio button items when they are disabled.
Texture2D radio_unchecked
Texture2D icon for the unchecked radio button items.
Texture2D radio_unchecked_disabled
Texture2D icon for the unchecked radio button items when they are disabled.
Texture2D submenu
Texture2D icon for the submenu arrow (for left-to-right layouts).
Texture2D submenu_mirrored
Texture2D icon for the submenu arrow (for right-to-left layouts).
Texture2D unchecked
Texture2D icon for the unchecked checkbox items.
Texture2D unchecked_disabled
Texture2D icon for the unchecked checkbox items when they are disabled.
StyleBox hover
StyleBox displayed when the PopupMenu item is hovered.
StyleBox labeled_separator_left
StyleBox for the left side of labeled separator. See add_separator.
StyleBox labeled_separator_right
StyleBox for the right side of labeled separator. See add_separator.
StyleBox panel
Default StyleBox of the PopupMenu items.
StyleBox panel_disabled
StyleBox used when the PopupMenu item is disabled.
StyleBox separator
StyleBox used for the separators. See add_separator.