PackedFloat32Array¶
A packed array of 32-bit floating-point values.
Description¶
An array specifically designed to hold 32-bit floating-point values (float). Packs data tightly, so it saves memory for large array sizes.
If you need to pack 64-bit floats tightly, see PackedFloat64Array.
Note
There are notable differences when using this API with C#. See C# API differences to GDScript for more information.
Constructors¶
PackedFloat32Array ( PackedFloat32Array from ) |
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PackedFloat32Array ( Array from ) |
Methods¶
void |
append_array ( PackedFloat32Array array ) |
void |
clear ( ) |
duplicate ( ) |
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void |
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is_empty ( ) const |
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void |
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void |
reverse ( ) |
void |
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size ( ) const |
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void |
sort ( ) |
to_byte_array ( ) const |
Operators¶
operator != ( PackedFloat32Array right ) |
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operator + ( PackedFloat32Array right ) |
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operator == ( PackedFloat32Array right ) |
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operator [] ( int index ) |
Constructor Descriptions¶
PackedFloat32Array PackedFloat32Array ( )
Constructs an empty PackedFloat32Array.
PackedFloat32Array PackedFloat32Array ( PackedFloat32Array from )
Constructs a PackedFloat32Array as a copy of the given PackedFloat32Array.
PackedFloat32Array PackedFloat32Array ( Array from )
Constructs a new PackedFloat32Array. Optionally, you can pass in a generic Array that will be converted.