void |
_input_event ( Camera3D camera, InputEvent event, Vector3 position, Vector3 normal, int shape_idx ) virtual |
void |
_mouse_enter ( ) virtual |
void |
_mouse_exit ( ) virtual |
int |
create_shape_owner ( Object owner ) |
bool |
get_collision_layer_value ( int layer_number ) const |
bool |
get_collision_mask_value ( int layer_number ) const |
RID |
get_rid ( ) const |
PackedInt32Array |
get_shape_owners ( ) |
bool |
is_shape_owner_disabled ( int owner_id ) const |
void |
remove_shape_owner ( int owner_id ) |
void |
set_collision_layer_value ( int layer_number, bool value ) |
void |
set_collision_mask_value ( int layer_number, bool value ) |
int |
shape_find_owner ( int shape_index ) const |
void |
shape_owner_add_shape ( int owner_id, Shape3D shape ) |
void |
shape_owner_clear_shapes ( int owner_id ) |
Object |
shape_owner_get_owner ( int owner_id ) const |
Shape3D |
shape_owner_get_shape ( int owner_id, int shape_id ) const |
int |
shape_owner_get_shape_count ( int owner_id ) const |
int |
shape_owner_get_shape_index ( int owner_id, int shape_id ) const |
Transform3D |
shape_owner_get_transform ( int owner_id ) const |
void |
shape_owner_remove_shape ( int owner_id, int shape_id ) |
void |
shape_owner_set_disabled ( int owner_id, bool disabled ) |
void |
shape_owner_set_transform ( int owner_id, Transform3D transform ) |