ButtonGroup¶
Inherits: Resource < RefCounted < Object
A group of buttons that doesn't allow more than one button to be pressed at a time.
Description¶
A group of BaseButton-derived buttons. The buttons in a ButtonGroup are treated like radio buttons: No more than one button can be pressed at a time. Some types of buttons (such as CheckBox) may have a special appearance in this state.
Every member of a ButtonGroup should have BaseButton.toggle_mode set to true
.
Properties¶
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resource_local_to_scene |
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Methods¶
get_buttons ( ) |
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Signals¶
pressed ( BaseButton button )
Emitted when one of the buttons of the group is pressed.
Property Descriptions¶
bool allow_unpress = false
If true
, it is possible to unpress all buttons in this ButtonGroup.
Method Descriptions¶
BaseButton[] get_buttons ( )
Returns an Array of Buttons who have this as their ButtonGroup (see BaseButton.button_group).
BaseButton get_pressed_button ( )
Returns the current pressed button.