AudioServer¶
Inherits: Object
Server interface for low-level audio access.
Description¶
AudioServer is a low-level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
Tutorials¶
Properties¶
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Methods¶
void |
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void |
add_bus_effect ( int bus_idx, AudioEffect effect, int at_position=-1 ) |
generate_bus_layout ( ) const |
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get_bus_channels ( int bus_idx ) const |
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get_bus_effect ( int bus_idx, int effect_idx ) |
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get_bus_effect_count ( int bus_idx ) |
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get_bus_effect_instance ( int bus_idx, int effect_idx, int channel=0 ) |
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get_bus_index ( StringName bus_name ) const |
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get_bus_name ( int bus_idx ) const |
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get_bus_peak_volume_left_db ( int bus_idx, int channel ) const |
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get_bus_peak_volume_right_db ( int bus_idx, int channel ) const |
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get_bus_send ( int bus_idx ) const |
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get_bus_volume_db ( int bus_idx ) const |
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get_mix_rate ( ) const |
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get_output_latency ( ) const |
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get_speaker_mode ( ) const |
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get_time_since_last_mix ( ) const |
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get_time_to_next_mix ( ) const |
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is_bus_bypassing_effects ( int bus_idx ) const |
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is_bus_effect_enabled ( int bus_idx, int effect_idx ) const |
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is_bus_mute ( int bus_idx ) const |
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is_bus_solo ( int bus_idx ) const |
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void |
lock ( ) |
void |
move_bus ( |